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Susir
Huge outsider (air elemental extraplanar), N
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Armor Class: 12
Hit Points: 500 (40d10+280)
Speed: fly 120 ft. (perfect), fly: 120
Initiative: 19
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STR: 39 (14) DEX: 38 (14) CON: 24 (7)
INT: 20 (5) WIS: 22 (6) CHA: 22 (6)
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Saves: STR: 21 DEX: 21 CON: 14
    INT: 5 WIS: 6 CHA: 6
Skills: 7 + ability mod for (Acrobatics, Diplomacy, Fly, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Stealth, Survival)
Languages: Aquan, Auran, Common, Ignan, Terran; telepathy 100 ft.
CR: 23(56000 xp)
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Space: 15 / Reach: 15
Melee attacks:
2 slams +21 (4d6+14)
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Feats: Blind-Fight, Cleave, Combat Expertise, Combat Reflexes, Critical Focus, Dodge, Flyby Attack, Greater Flyby Attack, Great Cleave, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Lunge, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Focus (slam), Whirlwind Attack
Environment: any (Plane of Air)
Organization: solitary or band (Susir plus 2-4 greater air elementals)
Treasure: triple standard
Source: Tome of Horrors 4

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